Tarnished Gold – Mission 08 – Hallowed Ground

Though our previous mission to insert troops via Mi-17 to seize a suspected HQ was a near total disaster, we have encouraging news from the recon team we inserted in Mission #5 – Pin Drop. Apparently the evidence the team has gathered will provide irrefutable evidence that Russia is directly supply the ChDKZ rebels. Now we must go extract the team and our task it to fly cover over the extraction Blackhawk callsign Dusk Knight.

Since we will be deeply penetrating the Russian “No-Fly” zone, we are outfitted with Stingers for this mission…

We head for the high ground south of the airfield near the huge smoke stack and I park Dusk Knight out of sight below the hill to keep him out of trouble while I recon the forces ahead…

With the TADS FLIR I can see about a dozen vehicles in different groups. Some light AA and infantry in trucks are to the west, a column of heavy T-72s is moving south through the airfield, and about four air defense units including S26 and ZSU-23 vehicles man the perimeter. Since I only have eight Hellfires, my options are limited…

After doing the recon I retreat to the south side of the hill to formulate a plan…

I pull up my TSD and create a PFZ using the map. I upload the PFZ to the artillery battery, then order a fire mission on the most densely defended sector. A few moments later, rounds rain down and several positions go up in smoke as the artillery impacts around the airfield. Awesome!!

I order another artillery strike and a few more units succumb – that evens things up a bit. I retake my position near the crest of the hill and lay my TADS on the most dangerous units that remain: the 2S6 units, and the remaining anti-aircraft guns…

I have a few missiles left and don’t want any surprises from the armor loitering in the airfield so I lob a few Hellfires toward them as well…

As I move in for a closer inspection to make sure the area is clear for Dusk Knight’s extraction, I get an ominous warning from base…

A pair of Su-34s comes screaming in from the northwest across the airfield. I hit my radar and IR jammers and switch to the A2A radar mode and pull up my Stingers…

I get two missiles off at the western aircraft first because he is headed right at me. My missile hits as his missile sails past me. I see a bloom as his aircraft goes down and two smaller blobs are the pilots ejecting..

I order my pilot to turn to the east and send another two missiles toward the Su-34 moving right to left in front of me. Those missiles hit and he plummets into the ground to the east. I pan my TADS down and can see the pilots parachute to the ground and they start running back toward the airfield. I choose not to gun them down…

With the smoke from the downed airplanes still rising in front, I move forward and engage the last few threats at the airfield…

One of the remaining ZSU-23s is deeply embedded in the forest. I expend two missiles trying to kill him but the trees end up taking the brunt of the missiles. Eventually I just use the chain gun to tear the trees down and kill him with a couple hundred gun rounds…

With the area more or less cleared out, I order Dusk Knight to advance toward the extraction LZ. He comes barreling over the ridgeline, swoops in to a hover in a clearing, and before I know it, he is beating a path to the south…

He reaches our home base and radios that the mission is accomplished.

This was yet another fantastic mission design by Franze and his team. It pulled on some of the nice features of Arma such as artillery and the ability to direct Dusk Knight means you can take this mission at your own pace. It wasn’t easy, and I had to reload from saves several times, but the completion is very satisfying.

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